moss-n-puddles/world
Howard Abrams 586fdadf7a Tag beginning characters as 'beginner'
This allows us to hide stuff if they are looking for alchemist stuff.
2025-08-28 21:56:15 -07:00
..
__init__.py
adventure1.ev NPCs can get points to characters 2025-08-26 19:52:42 -07:00
alchemy-book.md Fix a few more minor bugs 2025-08-06 22:40:05 -07:00
batch_cmds.ev
chargen_menu.py Expanded the magic pipe to include other monsters 2025-07-27 12:28:54 -07:00
help_entries.py Limit ability to litter with berries, flowers, etc. 2025-08-15 23:15:46 -07:00
hints.yaml Fix spawning of the Mist Horns 2025-08-27 22:12:16 -07:00
prototypes.py
README.md
test-run.exp NPCs can get points to characters 2025-08-26 19:52:42 -07:00
test.py
update.ev More hints from the heron. 2025-07-01 13:18:22 -07:00
update4.ev We can make potions now! 2025-07-21 18:11:09 -07:00
version1.ev Tag beginning characters as 'beginner' 2025-08-28 21:56:15 -07:00
version2-errata1.ev Errata since we can't interactively add 2025-05-16 23:01:34 -07:00
version2.ev Automate the adventure/puzzle 2025-07-22 21:17:36 -07:00
version3.ev Fixed bug finding a character's coin pouch. 2025-06-24 22:26:11 -07:00
version4.ev Fix numerous bugs 2025-08-12 13:55:18 -07:00

world/

This folder is meant as a miscellaneous folder for all that other stuff related to the game. Code which are not commands or typeclasses go here, like custom economy systems, combat code, batch-files etc.

You can restructure and even rename this folder as best fits your sense of organisation. Just remember that if you add new sub directories, you must add (optionally empty) __init__.py files in them for Python to be able to find the modules within.