Errata since we can't interactively add

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Howard Abrams 2025-05-16 23:01:34 -07:00
parent af8f9e220d
commit 89d0e5cc7a

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world/version2-errata1.ev Normal file
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# Since the opened portal is a /room state/, we just need to:
# [[file:../../../projects/mud-rpg.org::*Portal][Portal:4]]
@teleport mp05
#
@desc/portal_open here = A large waterfall cascades on the far side of this meadow creating a stream that meanders through the tall grass and large yellow flowers. They nod their sleepy heads to you as you pass by in the twilight. A gap in the trees show how you can return to the footpath in the forest.
You also notice a glowing orb... and then another, and another. The field, filled with soft light, illuminates another path...
# Portal:4 ends here
# Might as well allow the user to read it:
# [[file:../../../projects/mud-rpg.org::*Cocktails][Cocktails:3]]
@teleport Wyldwood Bar
#
@set sign/inside = |wCocktails|n
- Moonlit Mirage
- Puck's Revenge
- Glimmering Gossamer
- Whimsical Willow
- Charmed Chalice
- Enchanted Elixir
- Sylvan Serenade
- Brambleberry Bliss
- Twilight Tonic
# Cocktails:3 ends here
# Needs the ability to create a drink.
# [[file:../../../projects/mud-rpg.org::*Cocktails][Cocktails:5]]
@set bartender/currentgame = "session1"
# Cocktails:5 ends here
# The preps come in three forms with how detailed we want to spam the room.
# [[file:../../../projects/mud-rpg.org::*Cocktails][Cocktails:6]]
@set bartender/triggers:session1 = {
"prep1": {
"desc": "Single preparation step for making a cocktail",
"timer": 1,
"events": [
"The bartender grabs a << few ^ couple of >> << bottles ^ jars ^ bottles ^ odd containers >> from << the shelf ^ a locked chest ^ a wooden box >>."
]
},
"prep2": {
"desc": "Preparation steps for making a cocktail",
"timer": 5,
"events": [
"The bartender grabs a << few ^ couple of >> << bottles ^ jars ^ bottles ^ odd containers >> from << the shelf ^ a locked chest ^ a wooden box >>.",
"<< He ^ The bartender >> shakes and strains the << drink ^ concoction ^ elixir >> into a cocktail glass."
]
},
"prep3": {
"desc": "Preparation steps for making a cocktail",
"timer": 4,
"events": [
"The bartender grabs a << few ^ couple of >> << bottles ^ jars ^ bottles ^ odd containers >> from << the shelf ^ a locked chest ^ a wooden box >>.",
"<< He ^ The bartender >> then shakes and strains the << drink ^ concoction ^ elixir >> into a cocktail glass.",
"He carefully, garnishes the << drink ^ cocktail >>."
]
}
}
# Cocktails:6 ends here