From 89d0e5cc7ae03cb1633c1f13f7ce5d90c7df5fd5 Mon Sep 17 00:00:00 2001 From: Howard Abrams Date: Fri, 16 May 2025 23:01:34 -0700 Subject: [PATCH] Errata since we can't interactively add --- world/version2-errata1.ev | 76 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+) create mode 100644 world/version2-errata1.ev diff --git a/world/version2-errata1.ev b/world/version2-errata1.ev new file mode 100644 index 0000000..9e853ff --- /dev/null +++ b/world/version2-errata1.ev @@ -0,0 +1,76 @@ + + +# Since the opened portal is a /room state/, we just need to: + + +# [[file:../../../projects/mud-rpg.org::*Portal][Portal:4]] +@teleport mp05 +# +@desc/portal_open here = A large waterfall cascades on the far side of this meadow creating a stream that meanders through the tall grass and large yellow flowers. They nod their sleepy heads to you as you pass by in the twilight. A gap in the trees show how you can return to the footpath in the forest. + +You also notice a glowing orb... and then another, and another. The field, filled with soft light, illuminates another path... +# Portal:4 ends here + + + +# Might as well allow the user to read it: + + +# [[file:../../../projects/mud-rpg.org::*Cocktails][Cocktails:3]] +@teleport Wyldwood Bar +# +@set sign/inside = |wCocktails|n + - Moonlit Mirage + - Puck's Revenge + - Glimmering Gossamer + - Whimsical Willow + - Charmed Chalice + - Enchanted Elixir + - Sylvan Serenade + - Brambleberry Bliss + - Twilight Tonic +# Cocktails:3 ends here + + + +# Needs the ability to create a drink. + + +# [[file:../../../projects/mud-rpg.org::*Cocktails][Cocktails:5]] +@set bartender/currentgame = "session1" +# Cocktails:5 ends here + + + +# The preps come in three forms with how detailed we want to spam the room. + + + +# [[file:../../../projects/mud-rpg.org::*Cocktails][Cocktails:6]] +@set bartender/triggers:session1 = { + "prep1": { + "desc": "Single preparation step for making a cocktail", + "timer": 1, + "events": [ + "The bartender grabs a << few ^ couple of >> << bottles ^ jars ^ bottles ^ odd containers >> from << the shelf ^ a locked chest ^ a wooden box >>." + ] + }, + "prep2": { + "desc": "Preparation steps for making a cocktail", + "timer": 5, + "events": [ + "The bartender grabs a << few ^ couple of >> << bottles ^ jars ^ bottles ^ odd containers >> from << the shelf ^ a locked chest ^ a wooden box >>.", + "<< He ^ The bartender >> shakes and strains the << drink ^ concoction ^ elixir >> into a cocktail glass." + ] + }, + "prep3": { + "desc": "Preparation steps for making a cocktail", + "timer": 4, + "events": [ + "The bartender grabs a << few ^ couple of >> << bottles ^ jars ^ bottles ^ odd containers >> from << the shelf ^ a locked chest ^ a wooden box >>.", + "<< He ^ The bartender >> then shakes and strains the << drink ^ concoction ^ elixir >> into a cocktail glass.", + "He carefully, garnishes the << drink ^ cocktail >>." + ] + } +} +# Cocktails:6 ends here