This fixes an issue for using the RP system with the built-in funcparser, and the "actor stance".
128 lines
2.4 KiB
Python
Executable file
128 lines
2.4 KiB
Python
Executable file
#!/usr/bin/env python
|
|
|
|
from evennia.commands.default.muxcommand import MuxCommand
|
|
from evennia import CmdSet
|
|
from evennia.utils import logger
|
|
|
|
from .command import Command
|
|
|
|
|
|
class CmdKnock(Command):
|
|
"""
|
|
The ability to knock on something, like a door.
|
|
|
|
Usage:
|
|
|
|
knock
|
|
|
|
Uh, yeah, you'll need to make sure the ring is in the mouth of the
|
|
door knocker.
|
|
"""
|
|
key = "knock"
|
|
|
|
def func(self):
|
|
logger.log_info(f"Seems like {self.caller.key} wants to knock on me.")
|
|
self.obj.do_knock(self.caller)
|
|
|
|
|
|
class CmdSetKnock(CmdSet):
|
|
def at_cmdset_creation(self):
|
|
self.add(CmdKnock)
|
|
|
|
|
|
class CmdJump(Command):
|
|
"""
|
|
Jump or play in or around puddles.
|
|
|
|
Usage:
|
|
|
|
jump
|
|
|
|
You know you want to do this!
|
|
"""
|
|
key = "jump"
|
|
aliases = ["play"]
|
|
|
|
def func(self):
|
|
self.obj.do_jump(self.caller)
|
|
|
|
|
|
class CmdSetPuddle(CmdSet):
|
|
def at_cmdset_creation(self):
|
|
self.add(CmdJump)
|
|
|
|
|
|
class CmdThrow(Command):
|
|
"""
|
|
Throw a stick or a fish back into the water.
|
|
|
|
Usage:
|
|
|
|
throw [ object ]
|
|
|
|
"""
|
|
key = "throw"
|
|
locks = "holds(stick)"
|
|
# locks = "cmd:holds()"
|
|
|
|
def func(self):
|
|
self.obj.do_throw(self.caller)
|
|
|
|
|
|
class CmdSetStick(CmdSet):
|
|
def at_cmdset_creation(self):
|
|
self.add(CmdThrow)
|
|
|
|
|
|
class CmdLight(Command):
|
|
"""
|
|
Light something on fire, preferably a pipe.
|
|
|
|
Usage:
|
|
|
|
light [ object ]
|
|
"""
|
|
key = "light"
|
|
locks = "cmd:holds()"
|
|
|
|
def func(self):
|
|
self.obj.do_light(self.caller)
|
|
|
|
|
|
class CmdSmoke(MuxCommand):
|
|
"""
|
|
Smoke and blow a shape with your magical pipe.
|
|
|
|
Usage:
|
|
|
|
smoke [ options [= description]]
|
|
|
|
Where 'options' can be:
|
|
|
|
- ring : a traditional or multicolored smoke ring
|
|
- dragon : a dragon shape
|
|
|
|
If an 'option' is not given, then resorts to the attribute,
|
|
'smoke_msg'.
|
|
"""
|
|
key = "smoke"
|
|
aliases = ['puff', 'blow']
|
|
locks = "cmd:holds()"
|
|
|
|
def func(self):
|
|
if self.lhs:
|
|
if self.lhs == 'ring':
|
|
self.obj.do_ring(self.caller, self.rhs)
|
|
elif self.lhs == 'dragon':
|
|
self.obj.do_dragon(self.caller, self.rhs)
|
|
else:
|
|
self.caller.msg(f"The option, '{self.lhs}' isn't available.")
|
|
else:
|
|
self.obj.do_smoke(self.caller)
|
|
|
|
|
|
class CmdSetSmoke(CmdSet):
|
|
def at_cmdset_creation(self):
|
|
self.add(CmdLight)
|
|
self.add(CmdSmoke)
|