moss-n-puddles/commands/wizards.py
Howard Abrams 6b8a9e946b Create new dynamic say command
This also includes a 'gm' command that should make GMing a game
better.
2025-04-25 16:00:39 -07:00

67 lines
1.8 KiB
Python
Executable file

#!/usr/bin/env python
from evennia import CmdSet
from evennia.utils import logger
from evennia.commands.default.muxcommand import MuxCommand
from .command import Command
class CmdFly(Command):
"""Cast the 'fly' spell.
Make sure you set the following properties, for instance:
@set self/disappear_msg = "The wizard disappears in a puff of smoke."
@set self/reappear_msg = "A plume of <<white ^ light blue ^ gray ^ >> smoke appears... ;; When the smoke clears, a wizard <<emerges ^ materializes>>."
@set self/appear_delay = 3
The last setting is the number of seconds between message segments
(those are separated by double semicolons).
"""
key = "^fly"
locks = "call:all()"
def func(self):
self.caller.do_fly(self.args.strip())
class CmdSetWand(CmdSet):
"""
All wizard spells are tied to a 'wand' that might be flavored.
"""
key = "Wand"
def at_cmdset_creation(self):
super().at_cmdset_creation()
self.add(CmdFly)
class CmdGM(MuxCommand):
"""
The gm command allows anything to be emoted into a room.
"""
key = "gm"
aliases = ["#"]
locks = "cmd:perm(gm) or perm(Admin)"
def func(self):
send_to = []
for switch in self.switches:
o = self.caller.search(switch, global_search=True)
if o:
send_to = send_to + [o]
if not send_to:
send_to = [self.caller.location]
for o in send_to:
if o.is_typeclass('typeclasses.rooms.Room'):
o.msg_contents(self.args)
elif o.is_typeclass('typeclasses.characters.Character'):
o.msg(self.args)
logger.info(f"switches = {self.switches} lhs={self.lhs} rhs={self.rhs} / args={self.args}")