moss-n-puddles/typeclasses
Howard Abrams 8e2918564b Automate the adventure/puzzle
A character can acquire a horn (from stealing it from the witch) and
own the horn (traveling at will). The puzzle now gifts the players who
win a blue medal for their effort.
2025-07-22 21:17:36 -07:00
..
__init__.py
accounts.py
alchemy.py We can make potions now! 2025-07-21 18:11:09 -07:00
channels.py
characters.py Fix the automated gift from puppets 2025-07-15 22:58:17 -07:00
consumables.py We can make potions now! 2025-07-21 18:11:09 -07:00
drinkables.py We can make potions now! 2025-07-21 18:11:09 -07:00
exits.py Create a Secret Room under the Cozy House 2025-07-11 22:06:50 -07:00
fishing.py Fix bug in fishing 2025-06-25 19:44:15 -07:00
jethro_tull_songs.txt Marshland and a new Room 2025-06-30 22:20:41 -07:00
lightables.py Create a Secret Room under the Cozy House 2025-07-11 22:06:50 -07:00
monsters.py
npcs.py Add Eliza-like NPCs 2025-06-30 22:17:59 -07:00
npcs.txt More hints from the heron. 2025-07-01 13:18:22 -07:00
objects.py Automate the adventure/puzzle 2025-07-22 21:17:36 -07:00
pets.py Ugh ... test first? 2025-06-17 20:08:28 -07:00
puppets.py Automate the adventure/puzzle 2025-07-22 21:17:36 -07:00
puzzles.py Set sail for adventure! 2025-07-07 22:34:06 -07:00
readables.py Better read object message 2025-05-31 09:52:56 -07:00
README.md
rooms.py Fix the automated gift from puppets 2025-07-15 22:58:17 -07:00
rooms_dark.py Refactored the eat/drink commands 2025-07-13 08:24:30 -07:00
rooms_weather.py
sailing.py Automate the adventure/puzzle 2025-07-22 21:17:36 -07:00
scripts.py Automate the adventure/puzzle 2025-07-22 21:17:36 -07:00
sittables.py Fix bugs in taking things away from their tethers 2025-06-04 17:43:13 -07:00
things.py Automate the adventure/puzzle 2025-07-22 21:17:36 -07:00
tutorial.py Fix bug with tutorial. Oops. 2025-07-04 22:37:18 -07:00

typeclasses/

This directory holds the modules for overloading all the typeclasses representing the game entities and many systems of the game. Other server functionality not covered here is usually modified by the modules in server/conf/.

Each module holds empty classes that just imports Evennia's defaults. Any modifications done to these classes will overload the defaults.

You can change the structure of this directory (even rename the directory itself) as you please, but if you do you must add the appropriate new paths to your settings.py file so Evennia knows where to look. Also remember that for Python to find your modules, it requires you to add an empty __init__.py file in any new sub directories you create.