moss-n-puddles/world
Howard Abrams 951d35356d Casting spells ... first, is donkey head
Spells can affect a characters speech and their appearance.
All spells should create attributes with a 'effect' category,
and spell scripts will clean up after they are stopped.
2025-05-10 21:57:12 -07:00
..
__init__.py In the beginning was a tree... 2025-01-22 07:58:32 -08:00
batch_cmds.ev In the beginning was a tree... 2025-01-22 07:58:32 -08:00
chargen_menu.py Character creation system 2025-05-01 10:20:49 -07:00
help_entries.py Have commands match the help system 2025-04-16 09:25:38 -07:00
prototypes.py In the beginning was a tree... 2025-01-22 07:58:32 -08:00
README.md In the beginning was a tree... 2025-01-22 07:58:32 -08:00
test.py In the beginning was a tree... 2025-01-22 07:58:32 -08:00
version1.ev Casting spells ... first, is donkey head 2025-05-10 21:57:12 -07:00

world/

This folder is meant as a miscellaneous folder for all that other stuff related to the game. Code which are not commands or typeclasses go here, like custom economy systems, combat code, batch-files etc.

You can restructure and even rename this folder as best fits your sense of organisation. Just remember that if you add new sub directories, you must add (optionally empty) __init__.py files in them for Python to be able to find the modules within.