moss-n-puddles/typeclasses/npcs.py
2025-06-02 22:22:29 -07:00

132 lines
4.3 KiB
Python
Executable file

#!/usr/bin/env python
from random import randint
from re import split
from typeclasses.objects import Object
from commands.misc import CmdSetCat, CmdSetOctopus
from utils.word_list import routput
class NPC(Object):
"""
An NPC is an NPC because it can react to what it _hears_.
To do this, implement 'at_heard_say', a function that
returns a string for a response.
"""
def at_heard_say(self, message, from_obj,
is_say=True, is_whisper=False):
"Override to return a string in response to message."
pass
def msg(self, text=None, from_obj=None, **kwargs):
"Custom msg() method reacting to say."
# make sure to not repeat what we ourselves said or we'll
# create a loop
if from_obj != self:
is_say = False
is_whisper = False
try:
say_text, is_say = text[0], text[1]['type'] == 'say'
is_whisper = text[1]['type'] == 'whisper'
except Exception:
pass
try:
# message will be on the form `<Person> says, "say_text"`
# we want to get only say_text without the quotes and any spaces
message = text.split('says, ')[1].strip(' "')
shout, response = self.at_heard_say(message, from_obj,
is_say, is_whisper)
if response != None:
self.at_say(response, just_owner=(shout == "shout"))
except Exception:
pass
# this is needed if anyone ever puppets this NPC - without it
# you would never get any feedback from the server (not even
# the results of look)
super().msg(text=text, from_obj=from_obj, **kwargs)
class CarriableNPC(NPC):
"""
A carriable NPC is like any other NPC, except that since it can
be carried and isn't locked down, it can't hear conversation in a
room.
"""
def at_say(self, message, msg_self=None, msg_location=None,
receivers=None, msg_receivers=None, just_owner=True,
**kwargs):
"Does the best it can to speak out loud."
owner = self.location
if self.location.is_typeclass("typeclasses.rooms.Room"):
super().at_say(message, msg_self=msg_self,
msg_location=msg_location,
receivers=receivers,
msg_receivers=msg_receivers)
elif just_owner:
owner.msg(f"The {self.name} says, \"{message}\"")
else:
owner.msg(
f"The {self.name}, you are carrying, says, \"{message}\"")
owner.location.msg(
f"The {self.name}, carried by {self.location.name}, says, \"{message}\"", exclude=owner)
class Familiar(NPC):
"""
Parent class for all familiars.
These are pets that can be controlled by their owner to do antics.
"""
def at_do(self, owner, antics):
"""
Issue a 'send_emote' into the room with a antic.
"""
def new_name(name):
"""
Take a long name, like: fat, black cat
And return _part_ of the name, like:
- fat, black cat
- black cat
- cat
"""
parts = list(filter(lambda s: s != "", split(r"[, ]+", name)))
num_adjs = len(parts)-1
lst_adjs = parts[randint(0, num_adjs):num_adjs]
noun = parts[-1]
adjs = ', '.join(lst_adjs)
return f"{adjs} {noun}" if len(adjs) > 0 else noun
# The familiar's name:
name = self.db._sdesc or self.name
if antics.startswith("'"):
owner.announce_action(f"$Your() {new_name(name)}{antics}")
else:
owner.announce_action(f"$Your() {new_name(name)} {antics}")
class Cat(Familiar):
"""
A puppetable 'cat' that acts based on that 'command'.
"""
def at_object_creation(self):
"Called when a cat is first created."
self.cmdset.add(CmdSetCat, persistent=True)
class Octopus(Familiar):
"""
A puppetable 'octopus' that acts based on that 'command'.
"""
def at_object_creation(self):
"Called when a octopus is first created."
self.cmdset.add(CmdSetOctopus, persistent=True)