moss-n-puddles/commands
Howard Abrams 9e81276aee Familiars can have aliases.
This allows Josh to do antics with his frogs or a single frog.
2025-08-26 21:22:46 -07:00
..
__init__.py In the beginning was a tree... 2025-01-22 07:58:32 -08:00
command.py Refactored the eat/drink commands 2025-07-13 08:24:30 -07:00
consumables.py We can make potions now! 2025-07-21 18:11:09 -07:00
default_cmdsets.py Add a Scoring system to character 2025-08-24 22:34:11 -07:00
everyone.py Fixed the potions when emptied 2025-08-18 22:19:51 -07:00
feedables.py Add 'pet' command for friendly pets. 2025-04-21 21:55:13 -07:00
hint.py Fix a few more minor bugs 2025-08-06 22:40:05 -07:00
misc.py Familiars can have aliases. 2025-08-26 21:22:46 -07:00
pets.py Fix bug in hint system and petting friendly pets 2025-07-29 11:48:53 -07:00
README.md In the beginning was a tree... 2025-01-22 07:58:32 -08:00
scoring.py Add a Scoring system to character 2025-08-24 22:34:11 -07:00
sittables.py Better help messages. 2025-03-02 10:25:28 -08:00
wizards.py Fix the automated gift from puppets 2025-07-15 22:58:17 -07:00

commands/

This folder holds modules for implementing one's own commands and command sets. All the modules' classes are essentially empty and just imports the default implementations from Evennia; so adding anything to them will start overloading the defaults.

You can change the organisation of this directory as you see fit, just remember that if you change any of the default command set classes' locations, you need to add the appropriate paths to server/conf/settings.py so that Evennia knows where to find them. Also remember that if you create new sub directories you must put (optionally empty) __init__.py files in there so that Python can find your modules.