moss-n-puddles/utils/support.py
Howard Abrams 1c830d1f54 Created a hard of hearing, NPC, door knocker
Quite pleased with the results. This also fixed a utils issue to see
if an object has an item. I'm surprised this isn't in the standard library.
2025-02-09 10:48:24 -08:00

32 lines
877 B
Python
Executable file

#!/usr/bin/env python
from typeclasses.characters import Character
def character_has(holder, item):
"""
Return true if character, holder, has an item.
Where item is probably a string name to match an item's key.
It can also be a type, for instance:
character_has(character, typeclasses.drinkables.TeaCup)
"""
for i in holder.contents:
if isinstance(item, str) and i.key == item:
return i
elif i.key == item:
return i
elif type(i) == item:
return i
elif i == item:
return i
def debug(msg, sender=None, location=None):
dabbler = Character.objects.search_object("Dabbler")[0]
full_msg = "DEBUG:"
if sender:
full_msg += f" (from {sender})"
if location:
full_msg += f" (at {location})"
full_msg += f" {msg}"
dabbler.msg(full_msg)