moss-n-puddles/typeclasses
2025-04-24 11:34:48 -07:00
..
__init__.py In the beginning was a tree... 2025-01-22 07:58:32 -08:00
accounts.py In the beginning was a tree... 2025-01-22 07:58:32 -08:00
channels.py In the beginning was a tree... 2025-01-22 07:58:32 -08:00
characters.py Add role playing to this role playing game 2025-04-24 11:34:48 -07:00
consumables.py Change text randomization from {{...}} to <<..>> 2025-04-17 20:39:40 -07:00
drinkables.py Change text randomization from {{...}} to <<..>> 2025-04-17 20:39:40 -07:00
exits.py We can now walk slower around the world 2025-04-23 08:24:49 -07:00
fishing.py Things can now reveal other things 2025-04-18 18:02:43 -07:00
lightables.py Adding a batchcommands file with descriptions 2025-02-12 22:37:19 -08:00
monsters.py In the beginning was a tree... 2025-01-22 07:58:32 -08:00
npcs.py Create a fishing pole ... and fish to be caught 2025-02-17 13:31:02 -08:00
objects.py Add role playing to this role playing game 2025-04-24 11:34:48 -07:00
pets.py Add 'pet' command for friendly pets. 2025-04-21 21:55:13 -07:00
readables.py Change text randomization from {{...}} to <<..>> 2025-04-17 20:39:40 -07:00
README.md In the beginning was a tree... 2025-01-22 07:58:32 -08:00
rooms.py Add role playing to this role playing game 2025-04-24 11:34:48 -07:00
rooms_dark.py Adding a batchcommands file with descriptions 2025-02-12 22:37:19 -08:00
rooms_weather.py We now have a living Big Hairy Beast 2025-04-14 10:11:19 -07:00
scripts.py Fix knock command 2025-04-18 17:07:54 -07:00
sittables.py Refactored code 2025-03-05 21:54:41 -08:00
things.py Add 'pet' command for friendly pets. 2025-04-21 21:55:13 -07:00
tutorial.py Change text randomization from {{...}} to <<..>> 2025-04-17 20:39:40 -07:00

typeclasses/

This directory holds the modules for overloading all the typeclasses representing the game entities and many systems of the game. Other server functionality not covered here is usually modified by the modules in server/conf/.

Each module holds empty classes that just imports Evennia's defaults. Any modifications done to these classes will overload the defaults.

You can change the structure of this directory (even rename the directory itself) as you please, but if you do you must add the appropriate new paths to your settings.py file so Evennia knows where to look. Also remember that for Python to find your modules, it requires you to add an empty __init__.py file in any new sub directories you create.