Create a cat as a player-pupppetable NPC

This commit is contained in:
Howard Abrams 2025-05-29 22:23:19 -07:00
parent 5a1f8d8b56
commit e3e87f3ec9
3 changed files with 73 additions and 1 deletions

View file

@ -134,7 +134,7 @@ class CmdSay(MuxCommand):
When attempting to say something to one or more
characters, use the '=' character to identify what you
want to say.
"""))
For instance, |gsay/to elf = Hi there.|n """))
return
if self.rhs:

View file

@ -165,3 +165,30 @@ class CmdSetRummage(CmdSet):
def at_cmdset_creation(self):
self.add(CmdRummage)
self.add(CmdKeep)
class CmdCat(Command):
"""Have you cat do some antic.
Usage:
cat <phrase>
Or:
cat's <phrase>
Will announce your cat's antics to the room.
You can target another character by preceding the character's
description with a |w/|n, as in |w/elf|n or |w/blonde elf|n.
"""
key = "cat"
def func(self):
self.obj.at_do(self.caller, self.args.strip())
class CmdSetCat(CmdSet):
def at_cmdset_creation(self):
self.add(CmdCat)

View file

@ -1,8 +1,13 @@
#!/usr/bin/env python
from random import randint
from re import split
from typeclasses.objects import Object
from commands.misc import CmdSetCat
from utils.word_list import routput
class NPC(Object):
"""
An NPC is an NPC because it can react to what it _hears_.
@ -68,3 +73,43 @@ class CarriableNPC(NPC):
f"The {self.name}, you are carrying, says, \"{message}\"")
owner.location.msg(
f"The {self.name}, carried by {self.location.name}, says, \"{message}\"", exclude=owner)
class Cat(NPC):
"""
A puppetable 'cat' that acts based on that 'command'.
"""
def at_object_creation(self):
"Called when a cat is first created."
self.cmdset.add(CmdSetCat, persistent=True)
def at_do(self, owner, antics):
"""
Issue a 'send_emote' into the room with a antic.
"""
def new_name(name):
"""
Take a long name, like: fat, black cat
And return _part_ of the name, like:
- fat, black cat
- black cat
- cat
"""
parts = list(filter(lambda s: s != "", split(r"[, ]+", name)))
num_adjs = len(parts)-1
lst_adjs = parts[randint(0, num_adjs):num_adjs]
noun = parts[-1]
adjs = ', '.join(lst_adjs)
return f"{adjs} {noun}" if len(adjs) > 0 else noun
# The cat's name:
name = self.db._sdesc or self.name
if antics.startswith("'"):
owner.announce_action(f"$Your() {new_name(name)}{antics}")
else:
owner.announce_action(f"$Your() {new_name(name)} {antics}")