From 22960880fc70e60aabf6a081555f08b36d74b875 Mon Sep 17 00:00:00 2001 From: Howard Abrams Date: Mon, 28 Jul 2025 22:12:45 -0700 Subject: [PATCH] Upload latest hint file --- world/hints.yaml | 208 ++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 207 insertions(+), 1 deletion(-) mode change 120000 => 100644 world/hints.yaml diff --git a/world/hints.yaml b/world/hints.yaml deleted file mode 120000 index e4c875a..0000000 --- a/world/hints.yaml +++ /dev/null @@ -1 +0,0 @@ -/Users/howard/projects/mud-hints.yaml \ No newline at end of file diff --git a/world/hints.yaml b/world/hints.yaml new file mode 100644 index 0000000..8bd0df2 --- /dev/null +++ b/world/hints.yaml @@ -0,0 +1,207 @@ +--- +grove_of_the_matriarchs: + narrative: >- + << Bubba Joe Washington ^ That cockatiel >> returns, and perches on your shoulder, + "Heya," it chirps. "I know I gave you a lot of information when you started. + So here's a bit of a hint. {0} Good luck, again." It flies off. + hints: + default: >- + Look at everything. For instance, if you |glook boulder|n you + might notice something new that becomes available. + +boulder_top: + narrative: >- + A squirrel, looking for nuts within the vines that cascade over the + boulder, stops what it is doing to look up at you, and says, "{0}" + hints: + default: >- + How did you get up here? Mind grabbing some of these vines and + getting them out of my way? They make quite the rope mesh making + it hard to find my food. + +grotto: + narrative: >- + A << flock ^ couple >> of sparrows fly into the berrybush. + One of them, hops << next to ^ near >> you. It says, + "<< I see that expression. ^ You look confused. ^ Need some help? >>" + << Turning its head ^ Hopping to a higher branch >>, it says, "{0}" + Soon the flock flee for other bushes. + ;; + A << yellow ^ orange ^ large ^ >> butterfly lands on your shoulder. + "You look like you << could use some ^ need ^ would like some >> help," + it says, "{0}" As it flies away, it says, "Good luck!" + ;; + A <> goblin walks down the footpath, and starts picking berries. + "Hiya," he says. "I see ya << staring ^ gawking >>, so I'll give ya a + bit o' advice. {0}" + When finished, he says, "Hope that helps." + And retreats back down the path with his bucket of berries. + hints: + default: >- + That |Ydoor|n leads to an interesting place, but the |Yknocker|n + won't let you in without knowing the |Ysecret|n. So try to talk to it. + knocker: >- + While not good at listening, he can't talk with that |Yring|n in + his mouth. + ring: Since it has it, you will want to |gget ring from knocker|n + door: That door leads to |wDabbler's House|n. + secret: >- + If you say the secret |Ypassword|n, the |Yknocker|n will let you in. + password: >- + The |Yknocker|n knows the password, but might give you a + |Yhint|n if you ask for one. + hint: >- + The hint will be in the form of a not-so challenging |Yriddle|n. + riddle: Ask the |Yknocker|n for the riddle. + +cozy_house: + narrative: {0} + wip: >- + "<< Psst. ^ Heya. ^ Over here. ^ Hey buddy. >>" + You << look down ^ look down ^ bend down >> and see a + << tiny ^ small ^ >> << brown ^ >> worm on a bookshelf. It says, + "<< I see ya gawking. ^ You look confused. ^ Need some help? >> {0}" + He goes back between some books, and yells in its tiny voice, + "Good luck!" + ;; + After a brief yawn, the << white-furred ^ wee >> beastie, << curled up ^ >> + on the << overstuffed ^ >> chair, << opens its eyes and ^ >> says, + "<< Wondering I see. ^ Curious? ^ Overwhelmed? >> {0}" + With that, it stretches and curls itself up << and resumes its nap ^ >>. + hints: + default: >- + You are in a cozy and casual place, but it has a few |Ysecrets|n. + When the |Yfire|n is out, the only light is from a |Ycandle|n. + When bright, you could get and read a |Ybook|n. + secrets: The room has a secret door, if you can find the mechanism. + fire: >- + While you can |gget wood|n and |ggive|n it to the fireplace, + the easiest way is to |gfeed fire|n. + candle: Notice the curious holder, the |Ysconce|n, for the candle. + sconce: Since the sconce has hinges, you can |gpull sconce|n. + book: >- + Each time you |glook book|n, you will see a new book. + Type |gget book|n, to put it in your |ginventory|n. + Type |gread book|n, to get a summary. + No, I did not feel like writing multiple novels for this game. + +cramped_kitchen: + narrative: {0} + hints: + default: >- + Grab yourself some breakfast or an evening snack of |Yscones|n and |Ytea|n. + scones: Type |gget scone|n. Every day a new flavor arrives. + tea: >- + You can |gmake tea|n and the teapot chooses, or you can |gmake|n + your favorite kind of tea, like |wgreen|n or |wherbal|n. + Please, don't make coffee, as could alter the taste of tea. + Then after you have a |Yteacup|n, you can |gpour|n yourself a cup. + teacup: The cabinet is full of cups, so |gget teacup|n. + +bedroom: + narrative: {0} + hints: + default: >- + Don't steal the slippers, as they are decoration (as even + Dabbler can keep them on his toes). The |Ywardrobe|n is + obviously interesting. + wardrobe: If you |gopen|n the |gwardrobe|n, you will find a new exit. + +prairie: + narrative: {0} + hints: + default: >- + This place should have a sign that reads, |wUnder Construction|n, + as nothing much happens here now ... well, except for the gift you + received as a reward for finding this place. + +frog_meadow: + narrative: >- + "<< Psst. ^ Heya. ^ Down here. ^ Ribbit... ^ Hey buddy. >>" + You << stoop ^ look down ^ bend down >> and see + a << tiny ^ small ^ >> << green ^ >> frog + with a << teeny ^ >> << gold ^ >> crown. It says, + "<< I see ya gawking. ^ You look confused. ^ Need some help? >> {0}" + And with that, he hops away. + ;; + A << flock ^ couple >> of crows fly into the meadow. + One of them, hops << next to ^ near >> you. + "<< I see ya gawking. ^ You look confused. ^ Need some help? >> {0}" + ;; + A cricket, sporting a nice top hat and waistcoat, eyes you curiously. + "You seem << confused ^ bewildered ^ befuddled ^ disoriented ^ perplexed >>," + it says. "Perhaps I can help. {0} + Hope that helps. Good-bye << and good luck ^ >>." + And with a mighty jump, hops to the other side of the << meadow ^ field >>. + hints: + default: >- + The |Ybeast|n over there is << actually ^ quite >> friendly, + but scared of everything and everyone. + That's why he doesn't venture in to the forest. + That, and he loves the fizzy water from the |Ystream|n. + beast: >- + The beast doesn't like new people. Sometimes you can |Yfeed|n him + to get 'im to warm up to you. Sometimes takes a bit of food for him + to trust you. + feed: >- + |YBerries|n are good, but he loves Dabbler's |Yscones|n. + Just hard to get into his house. + berries: You'll find a bush of them to the west in the Grotto. + scones: Dabbler lives in a tree to the west, behind a red door. + stream: Yes, the fizzy water is drinkable, so you can |Ycollect|n some. + collect: To collect the water, you will need a |Ybottle|n. + bottle: You want to |gfill bottle|n to collect the water. + +lair: + narrative: {0} + hints: + default: >- + This is the bedroom for the |wBig Hairy Beast|n, and little else. + Eventually, I will expand this room into something more interesting, but + at the moment, pretend there is a |wPardon our Dust|n sign or something. + +mellow_marsh: + narrative: >- + The << purple ^ large ^ >> heron + << gives you a sideways glance ^ raises a feathery eyebrow ^ + stops its hunting >>, and + << mentions ^ says >>, "{0}" + hints: + default: >- + Perhaps you can |Ylasso|n the legs, er, stilts, so they don't run off? + Then, you can |Yjump|n in. + lasso: If you don't have a rope, perhaps strong greenery, like |Yvines|n? + vines: I flew over a |Yboulder|n once. It was covered in vines. + boulder: >- + I think the boulder was north and west of here, in the forest, in + the Grove of the Matriarchs. + jump: >- + Yeah, your legs are too short, and your featherless arms can't lift you. + Perhaps you should find something to |Ylaunch|n you higher in the air? + launch: Yeah, launch, as in a |Ypole|n or something. + pole: Those reeds are pretty tall. You could possibly use them. + river: Wizards come her to |Ycollect|n the river water for use in potions. + collect: To collect the water, you will need a |Ybottle|n. + bottle: You want to |gfill bottle|n to collect the water. + +# Add a Raven to the Dock so that it can give hints? +lazy_dock: + narrative: + The << black ^ large ^ >> raven + << gives you a sideways glance ^ raises a feathery eyebrow ^ + looks curiously at you >>, and + << mentions ^ says ^ croaks >>, "{0}" + hints: + default: >- + Docks are good for |Yfishing|n and traveling by |Yboat|n. + fishing: >- + If you dare catch a |Yfish|n, use repeat the commands |gcast|n and |greel|n. + fish: You can get rid of obnoxious fish using the |gthrow|n command. + boat: A magical boat appears here, but only if you |Ycall|n it. + call: To call the boat, |gblow|n a |Yhorn|n. + horn: >- + The mystical south wind gathers the mystical mist from the sea + to create a calling horn. Trampolina's hut in the |Yswamp|n often + is a conduit for the creation of these horns. Good luck getting in + there. + swamp: I think the swamp is called |wMellow Marsh|n.