Feed command is now global
And not tied to a pet.
This commit is contained in:
parent
4f10ce205a
commit
0ad4936f48
5 changed files with 213 additions and 40 deletions
|
|
@ -23,7 +23,7 @@ from commands.sittables import CmdNoSitStand
|
|||
from commands.everyone import (CmdTake, CmdThink, CmdSay,
|
||||
CmdWhisper, CmdRead, CmdEat, CmdDrink,
|
||||
CmdUse, CmdPush, CmdPull,
|
||||
CmdOpen, CmdClose)
|
||||
CmdOpen, CmdClose, CmdFeed)
|
||||
from commands.hint import CmdHint
|
||||
from commands.misc import CmdLight
|
||||
from commands.wizards import (CmdGM, CmdSpell, CmdGMTrigger,
|
||||
|
|
@ -69,6 +69,7 @@ class CharacterCmdSet(default_cmds.CharacterCmdSet):
|
|||
self.add(CmdGMTrigger)
|
||||
self.add(CmdMakeCocktail)
|
||||
self.add(CmdGift)
|
||||
self.add(CmdFeed)
|
||||
|
||||
|
||||
class AccountCmdSet(default_cmds.AccountCmdSet):
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@
|
|||
from random import random
|
||||
from re import split, sub, MULTILINE
|
||||
|
||||
from django.core.exceptions import ObjectDoesNotExist
|
||||
from evennia.commands.default.general import CmdGet, NumberedTargetCommand
|
||||
from evennia.commands.default.muxcommand import MuxCommand
|
||||
from evennia.contrib.rpg.rpsystem import send_emote
|
||||
|
|
@ -660,3 +661,69 @@ class CmdEat(Command):
|
|||
self.eat_item(goal)
|
||||
else:
|
||||
self.eat_anything()
|
||||
|
||||
|
||||
class CmdFeed(MuxCommand):
|
||||
"""
|
||||
Feed or give something to an object that can eat.
|
||||
Typically this is used to feed wood to a fire, or
|
||||
berries to a beast.
|
||||
|
||||
Usage:
|
||||
|
||||
|gfeed <target>|n
|
||||
|
||||
Or:
|
||||
|
||||
|gfeed <food> to <target>|n
|
||||
|
||||
Where 'food' is something you have in your inventory,
|
||||
and target is a pet or something that wants to eat.
|
||||
|
||||
If you don't specify the 'food', the target will eat
|
||||
what you might have they're interested in.
|
||||
"""
|
||||
key = "feed"
|
||||
rhs_split = ("=", " to ")
|
||||
|
||||
def func(self):
|
||||
"""
|
||||
Implements the feed (or give) command.
|
||||
"""
|
||||
if not self.args:
|
||||
self.caller.msg("Feed what?")
|
||||
return
|
||||
|
||||
feeder = self.caller
|
||||
if self.rhs:
|
||||
eater = feeder.search(self.rhs)
|
||||
food = feeder.search(self.lhs)
|
||||
else:
|
||||
eater = feeder.search(self.lhs)
|
||||
food = None
|
||||
|
||||
if eater:
|
||||
if eater.has_method('feed'):
|
||||
eater.feed(feeder, food)
|
||||
if food:
|
||||
try:
|
||||
food.delete()
|
||||
# Allow the eater to delete the object.
|
||||
except ObjectDoesNotExist:
|
||||
pass
|
||||
else:
|
||||
name = eater.get_display_name(feeder)
|
||||
feeder.msg(f"You can't feed, {name}.")
|
||||
else:
|
||||
feeder.msg(f"Don't see a '{self.lhs}' to feed.")
|
||||
|
||||
# Pass this off to CmdGive?
|
||||
#
|
||||
# feeder.execute_cmd("give " + self.args)
|
||||
#
|
||||
# supercmd = CmdGive()
|
||||
# supercmd.caller = feeder
|
||||
# supercmd.args = self.args
|
||||
# supercmd.lhs = self.lhs
|
||||
# supercmd.rhs = self.rhs
|
||||
# supercmd.func()
|
||||
|
|
|
|||
|
|
@ -21,8 +21,6 @@ from evennia.utils.gametime import schedule
|
|||
|
||||
from typeclasses.objects import Object
|
||||
from typeclasses.characters import Character
|
||||
# from typeclasses.lightables import LightSource
|
||||
from commands.feedables import CmdFeedSet
|
||||
from commands.pets import CmdPetSet
|
||||
from utils.word_list import squish, choices
|
||||
|
||||
|
|
@ -66,8 +64,6 @@ class Pet(Object):
|
|||
Called when object is first created.
|
||||
We set up a ticker to update hunger levels regularly.
|
||||
"""
|
||||
self.cmdset.add_default(CmdFeedSet)
|
||||
|
||||
self.db.hunger_level = Hunger.FULL.value
|
||||
|
||||
# Update the state (whatever that may mean), each minute:
|
||||
|
|
@ -118,7 +114,15 @@ class Pet(Object):
|
|||
return f"{self.db.desc} {self.hunger_appearance()}"
|
||||
|
||||
def feed(self, giver, obj=None):
|
||||
pass
|
||||
"""
|
||||
General feed method must be overridden.
|
||||
As it just responds with a _no interest_ message.
|
||||
"""
|
||||
if obj:
|
||||
giver.msg(f"{self.name} doesn't appear interested in {obj}.")
|
||||
else:
|
||||
giver.msg(f"{self.name} doesn't appear interested in anything you have.")
|
||||
|
||||
|
||||
# ------------------------------------------------------------
|
||||
# Fireplace, both a pet that is hungry and consumes food,
|
||||
|
|
|
|||
|
|
@ -579,7 +579,7 @@ send "look cabbage\n"
|
|||
expectit "Large glossy green leaves with big yellow flowers that looks like cobras in drag"
|
||||
|
||||
send "look ferns\n"
|
||||
expectit "Mostly sword ferns interrupted by Maiden Hair ferns that sing to the stream."
|
||||
expectit "Mostly sword ferns interrupted by Maiden Hairs that sing to the stream."
|
||||
|
||||
send "pick berries\n"
|
||||
expectit "You pick"
|
||||
|
|
@ -637,6 +637,12 @@ expectit "The trees shown in the third and fourth scenes"
|
|||
send "look whispering\n"
|
||||
expectit "This curious aspect"
|
||||
|
||||
send "get wood\n"
|
||||
expectit "You get a small log from the wood rack."
|
||||
|
||||
send "feed log to fire\n"
|
||||
expectit "You give a log to fireplace."
|
||||
|
||||
send "look trinkets\n"
|
||||
|
||||
send "look books\n"
|
||||
|
|
|
|||
|
|
@ -1061,7 +1061,7 @@ py timed_script = evennia.create_script(key="Create Sticks",
|
|||
# [[file:../../../projects/mud.org::*Mellow Marsh][Mellow Marsh:4]]
|
||||
@teleport mp08
|
||||
#
|
||||
@desc here = The river spreads into a muddy marsh full of |Ygrass|n and tall, white-topped |Yreeds|n. <morning>Colorful |Ybirds|n in the sparse tree surrounding the marsh yell out a loud chorus.</morning> <afternoon>Purple herons and other marsh |Ybirds|n hunt in the tall swamp grass.</afternoon> <evening>Glowing |Yfireflies|n create a synchronized light show over the swamp grass in the deepening dusk.</evening> <night>Giant pink and purple |Ymoths|n flutter over the dark flowers.</night>|/A small |Yhut|n, perched on three stilts to keep it dry, stands in middle of the slough.
|
||||
@desc here = The river spreads into a muddy marsh full of |Ygrass|n and tall, white-topped |Yreeds|n. <morning>Colorful |Ybirds|n in the sparse tree surrounding the marsh yell out a loud chorus.</morning> <afternoon>Purple herons and other marsh |Ybirds|n hunt in the tall swamp grass.</afternoon> <evening>Glowing |Yfireflies|n create a synchronized light show over the swamp grass in the deepening dusk.</evening> <night>Giant pink and purple |Ymoths|n flutter over the dark flowers.</night>|/A small |Yhut|n, perched on three |Ystilts|n to keep it dry, stands in middle of the slough.
|
||||
# Mellow Marsh:4 ends here
|
||||
|
||||
|
||||
|
|
@ -1097,33 +1097,37 @@ py timed_script = evennia.create_script(key="Create Sticks",
|
|||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mellow Marsh][Mellow Marsh:8]]
|
||||
@detail birds = Birds of every color on the rainbow and beyond fly and squawk around you, but keep their distance.
|
||||
@detail stilts;stilt = Those stilts are scaly...and clawed...and, are they chicken legs? How expected.
|
||||
# Mellow Marsh:8 ends here
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mellow Marsh][Mellow Marsh:9]]
|
||||
@detail moths;moth = On closer inspection, the moths are really |Ysprites|n playing a strange chasing game.
|
||||
@detail birds = Birds of every color on the rainbow and beyond fly and squawk around you, but keep their distance.
|
||||
# Mellow Marsh:9 ends here
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mellow Marsh][Mellow Marsh:10]]
|
||||
@detail sprites;sprite = Seems that sprites with pink wings are on one team, and purple winged sprits on the other. The game became exciting as one sprite, holding aloft a flag is trying to avoid others as it streaks to the far side of the marsh.
|
||||
@detail moths;moth = On closer inspection, the moths are really |Ysprites|n playing a strange chasing game.
|
||||
# Mellow Marsh:10 ends here
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mellow Marsh][Mellow Marsh:11]]
|
||||
@detail fireflies = A passing firefly shows it to actually be a |Ypixie|n holding two colorful lanterns.
|
||||
@detail sprites;sprite = Seems that sprites with pink wings are on one team, and purple winged sprits on the other. The game became exciting as one sprite, holding aloft a flag is trying to avoid others as it streaks to the far side of the marsh.
|
||||
# Mellow Marsh:11 ends here
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mellow Marsh][Mellow Marsh:12]]
|
||||
@detail pixie;pixies = The pixies ignore you as their coreography keeps them focused on their dance.
|
||||
@detail fireflies = A passing firefly shows it to actually be a |Ypixie|n holding two colorful lanterns.
|
||||
# Mellow Marsh:12 ends here
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mellow Marsh][Mellow Marsh:13]]
|
||||
@detail grass = Guess this kind of grass doesn't mind the wet environment.
|
||||
@detail pixie;pixies = The pixies ignore you as their coreography keeps them focused on their dance.
|
||||
# Mellow Marsh:13 ends here
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mellow Marsh][Mellow Marsh:14]]
|
||||
@detail mud = Pretty brown and sticky.
|
||||
@detail grass = Guess this kind of grass doesn't mind the wet environment.
|
||||
# Mellow Marsh:14 ends here
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mellow Marsh][Mellow Marsh:15]]
|
||||
@detail mud = Pretty brown and sticky.
|
||||
# Mellow Marsh:15 ends here
|
||||
|
||||
# Purple Heron
|
||||
# Create a puppet of the bird hunting frogs and pixies. :-D
|
||||
|
||||
|
|
@ -1697,8 +1701,8 @@ py bt = self.search('old lady'); bt.db.pose = 'playing with a deck of cards'
|
|||
# And describe this.
|
||||
|
||||
# [[file:../../../projects/mud.org::*The Dock][The Dock:6]]
|
||||
@desc here = The dock you stand on juts into a sea the color of lavender flowers. Mesmerizing and calming from the way the sound of the waves lap along the shore.
|
||||
Someone has set a nice chair for viewing.
|
||||
@desc here = The dock you stand on juts into a |Ysea|n the color of |Ylavender flowers|n. Mesmerizing and calming from the way the sound of the |Ywaves|n lap along the |Yshore|n.
|
||||
Someone has set a nice |Ychair|n for viewing.
|
||||
# The Dock:6 ends here
|
||||
|
||||
|
||||
|
|
@ -1868,7 +1872,7 @@ Someone has set a nice chair for viewing.
|
|||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Grotto][Grotto:6]]
|
||||
@desc here = The trickling sound of a small stream drops down a lush hill between ferns and brambleberry bushes. The path ends at a small bridge that leads to a red door embedded at the base of a giant tree. A carved sign over the door reads, |wDabblers|n.
|
||||
@desc here = The trickling sound of a small stream drops down a lush hill between |Yferns|n and brambleberry |Ybushes|n. The path ends at a small |Ybridge|n that leads to a red door embedded at the base of a giant |Ytree|n. A carved sign over the door reads, |wDabblers|n.
|
||||
# Grotto:6 ends here
|
||||
|
||||
|
||||
|
|
@ -1902,7 +1906,7 @@ Someone has set a nice chair for viewing.
|
|||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Grotto][Grotto:10]]
|
||||
@detail bridge = A small wooden bridge leads over a tiny stream. Hard to see the water on account of the giant leafed skunk cabbages.
|
||||
@detail bridge = A small wooden bridge leads over a tiny |Ystream|n. Hard to see the water on account of the giant leafed skunk |Ycabbages|n.
|
||||
# Grotto:10 ends here
|
||||
|
||||
|
||||
|
|
@ -1911,9 +1915,9 @@ Someone has set a nice chair for viewing.
|
|||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Grotto][Grotto:11]]
|
||||
@detail cabbage;cabbages;skunk cabbage;skunk cabbages = Large glossy green leaves with big yellow flowers that looks like cobras in drag. They hiss as you cross the bridge.
|
||||
@detail cabbage;cabbages;skunk cabbage;skunk cabbages = Large glossy green leaves with big yellow flowers that looks like cobras in drag. They hiss as you cross the |Ybridge|n.
|
||||
#
|
||||
@detail fern;ferns = Mostly sword ferns interrupted by Maiden Hair ferns that sing to the stream.
|
||||
@detail fern;ferns = Sword ferns rattling sabers against the wards from the Maiden Hairs' flailing their fronds.
|
||||
# Grotto:11 ends here
|
||||
|
||||
# Berry Bush
|
||||
|
|
@ -2216,7 +2220,8 @@ Someone has set a nice chair for viewing.
|
|||
|
||||
|
||||
|
||||
# And the best description ever:
|
||||
# And the best description ever that we don’t use:
|
||||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Inside][Inside:2]]
|
||||
@desc here = An enormous stone hearth overshadows this round room with dark paneling. A subtle smell of tea and incense. Large, overstuffed chairs sit invitingly by the fireplace. Oddly angled shelves with books and knickknackery adorn the walls and the smell of fresh-baked scones come from the kitchen.
|
||||
|
|
@ -2231,36 +2236,47 @@ Someone has set a nice chair for viewing.
|
|||
@set here/initial_desc = "You found a cozy, cornerless room."
|
||||
|
||||
# Ravenous State
|
||||
@set here/fire_out = "The room is dim, lit by a single candle in a sconce attached to the wall. You see large, overstuffed chairs placed by a dark fireplace in a large stone hearth. Perhaps you could light a fire?"
|
||||
@set here/fire_out = "The room is dim, lit by a single |Ycandle|n in a |Ysconce|n attached to the wall. You see large, overstuffed |Ychairs|n placed by a dark |Yfireplace|n in a large stone |Yhearth|n. Perhaps you could light a fire?"
|
||||
|
||||
# Hungry State
|
||||
@set here/fire_dim = "Large, overstuffed chairs sit invitingly close to the dimly glowing embers in the fireplace of a stone hearth."
|
||||
@set here/fire_dim = "Large, overstuffed |Ychairs|n sit invitingly close to the dimly glowing embers in the |Yfireplace|n of a stone |Yhearth|n."
|
||||
|
||||
# Fed State
|
||||
@set here/fire_on = "Large, overstuffed chairs sit invitingly by a fire casting shadows that dance on the dark paneling."
|
||||
@set here/fire_on = "Large, overstuffed |Ychairs|n sit invitingly by a |Yfire|n casting shadows that dance on the dark paneling."
|
||||
|
||||
# Full State
|
||||
@set here/fire_full = "Large, overstuffed chairs slightly shield you from the bright light of the roaring fire in the fireplace of a stone hearth."
|
||||
@set here/fire_full = "Large, overstuffed |Ychairs|n slightly shield you from the bright light of the roaring fire in the |Yfireplace|n of a stone |Yhearth|n."
|
||||
|
||||
# And a final description:
|
||||
@set here/final_desc = "Oddly angled shelves with books and knickknackery adorn the walls around a tapestry. The subtle smell of wood smoke, incense and fresh-baked scones from the kitchen."
|
||||
@set here/final_desc = "Oddly angled |Yshelves|n with |Ybooks|n and |Yknickknackery|n adorn the walls around a |Ytapestry|n. The subtle smell of wood smoke, incense and fresh-baked scones from the |Ykitchen|n."
|
||||
# Inside:3 ends here
|
||||
|
||||
|
||||
|
||||
# And details:
|
||||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Inside][Inside:4]]
|
||||
@detail hearth = An enormous stone hearth overshadows this round room with dark |Ypaneling|n. |YStairs|n lead up and behind it.
|
||||
#
|
||||
@detail paneling = The seamless paneling, stretches from floor up into the darkness above.
|
||||
# Inside:4 ends here
|
||||
|
||||
|
||||
|
||||
# Touch up the exit:
|
||||
|
||||
# [[file:../../../projects/mud.org::*Inside][Inside:4]]
|
||||
# [[file:../../../projects/mud.org::*Inside][Inside:5]]
|
||||
@desc leave = A wood door with a large brass knob leads to the outside.
|
||||
#
|
||||
@set leave/traverse_msg = "You open the door and step outside..."
|
||||
# Inside:4 ends here
|
||||
# Inside:5 ends here
|
||||
|
||||
# Tapestry Story
|
||||
# The tapestry should tell our /creation myth/.
|
||||
|
||||
# [[file:../../../projects/mud.org::*Tapestry Story][Tapestry Story:1]]
|
||||
@detail tapestry = The muted colors of the tapestry either show its age or its location over the sometimes smokey hearth. It depicts four scenes... |/|/The first scene shows a small, old |Yman|n with blue hair watering a wilted |Yrose|n in a desert landscape. |/|/The second scene shows the man and the rose next to a radiant |Yqueen|n handing the man a |Ypaper|n with a gold seal. |/|/The third scene shows the man standing between two |Ytrees|n, The final scene shows the man |Ywhispering|n to one of the trees, now visually further apart than in the third scene.
|
||||
@detail tapestry = The muted colors of the tapestry either show its age or its location over the sometimes smokey |Yhearth|n. It depicts four scenes... |/|/The first scene shows a small, old |Yman|n with blue hair watering a wilted |Yrose|n in a desert landscape. |/|/The second scene shows the man and the rose next to a radiant |Yqueen|n handing the man a |Ypaper|n with a gold seal. |/|/The third scene shows the man standing between two |Ytrees|n, The final scene shows the man |Ywhispering|n to one of the trees, now visually further apart than in the third scene.
|
||||
#
|
||||
@detail man = The old man in the |Ytapestry|n is small, sporting a white vandyke-styles beard and blue tipped hair. He wears spectacles and a brown cloak covering his bright red jacket. Looks familiar.
|
||||
#
|
||||
|
|
@ -2294,7 +2310,7 @@ Someone has set a nice chair for viewing.
|
|||
# And a description that will be overridden:
|
||||
|
||||
# [[file:../../../projects/mud.org::*Fireplace][Fireplace:3]]
|
||||
@desc fireplace = A stone fireplace with a carved wooden mantel supporting small pictures, some books and a black statue.
|
||||
@desc fireplace = A stone fireplace with a carved wooden mantel supporting small |Ypictures|n, some |Ybooks|n and a black |Ystatue|n.
|
||||
# Fireplace:3 ends here
|
||||
|
||||
|
||||
|
|
@ -2318,9 +2334,84 @@ Someone has set a nice chair for viewing.
|
|||
# I imagine a giant picture over the fireplace … need to do something interesting with it.
|
||||
|
||||
# [[file:../../../projects/mud.org::*Fireplace][Fireplace:6]]
|
||||
@detail picture = Above the fireplace is a large, somewhat abstract painting stretching its arm-like branches with shadowing that looks like a yawn.
|
||||
@detail picture = Above the |Yfireplace|n is a large, somewhat abstract |Ypainting|n stretching its arm-like branches with shadowing that looks like a yawn.
|
||||
# Fireplace:6 ends here
|
||||
|
||||
# Wood Rack
|
||||
# Need a way to produce wood for the fireplace.
|
||||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Wood Rack][Wood Rack:1]]
|
||||
@create/drop wood rack;log rack;log holder;wood holder;wood;log :typeclasses.consumables.Producer
|
||||
# Wood Rack:1 ends here
|
||||
|
||||
# [[file:../../../projects/mud.org::*Wood Rack][Wood Rack:2]]
|
||||
@desc wood rack = Steel and leather hammock for a small pile of cut logs, perfect for |gfeed|ning to the |gfire|n.
|
||||
# Wood Rack:2 ends here
|
||||
|
||||
|
||||
|
||||
# We have to have the wood rack describe what it /makes/:
|
||||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Wood Rack][Wood Rack:3]]
|
||||
@set wood rack/make_name = "log"
|
||||
#
|
||||
@set wood rack/make_aliase = ["wood"]
|
||||
# Wood Rack:3 ends here
|
||||
|
||||
|
||||
|
||||
# And a verb when they /get/ the consumable:
|
||||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Wood Rack][Wood Rack:4]]
|
||||
@set wood rack/make_verb = "$conj(get) a small"
|
||||
# Wood Rack:4 ends here
|
||||
|
||||
|
||||
|
||||
# And a commentary:
|
||||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Wood Rack][Wood Rack:5]]
|
||||
@set wood rack/make_note = " from the wood rack"
|
||||
# Wood Rack:5 ends here
|
||||
|
||||
|
||||
|
||||
# This one is optional as it defaults to Consumable:
|
||||
|
||||
# [[file:../../../projects/mud.org::*Wood Rack][Wood Rack:6]]
|
||||
@set wood rack/make_class = "typeclasses.things.Wood"
|
||||
# Wood Rack:6 ends here
|
||||
|
||||
|
||||
|
||||
# And the wood rack needs to know the /description/ of the Consumable, so that it can attach that:
|
||||
|
||||
# [[file:../../../projects/mud.org::*Wood Rack][Wood Rack:7]]
|
||||
@set wood rack/make_desc = "Cut wood, perfect for feeding to the fire."
|
||||
# Wood Rack:7 ends here
|
||||
|
||||
|
||||
|
||||
# How much is there when you pick them?
|
||||
|
||||
# [[file:../../../projects/mud.org::*Wood Rack][Wood Rack:8]]
|
||||
@set wood rack/make_amount = 1
|
||||
# Wood Rack:8 ends here
|
||||
|
||||
|
||||
|
||||
# Hide from immediate view:
|
||||
|
||||
# [[file:../../../projects/mud.org::*Wood Rack][Wood Rack:9]]
|
||||
@set wood rack/hidden_tag = "hidden_woodrack"
|
||||
#
|
||||
@lock wood rack = view:tag(hidden_woodrack)
|
||||
# Wood Rack:9 ends here
|
||||
|
||||
# Knickknacks
|
||||
# What sort of non-books do we want to look at?
|
||||
|
||||
|
|
@ -2599,6 +2690,8 @@ pose gnome/default = smoking his pipe
|
|||
|
||||
# [[file:../../../projects/mud.org::*Stoat][Stoat:1]]
|
||||
@create/drop wee beastie;Mochi;stoat: typeclasses.pets.Friendly
|
||||
#
|
||||
# @typeclass/force/reset wee beastie
|
||||
# Stoat:1 ends here
|
||||
|
||||
|
||||
|
|
@ -3398,7 +3491,7 @@ py bt = self.search('imp'); bt.db.pose = 'sitting on an ornate perch'
|
|||
# [[file:../../../projects/mud.org::*Bedroom][Bedroom:3]]
|
||||
@teleport/quiet mp13
|
||||
#
|
||||
@desc here = Like the shadows that dance here, this oddly shaped room hugs its contents: a thick wooden framed bed piled high with blankets and pillows to keep out the chill; a thick burgundy carpet sporting a pair of slippers; and a wardrobe decorated with ornate leaves and berries.
|
||||
@desc here = Like the shadows that dance here, this oddly shaped room hugs its contents: a thick wooden framed |Ybed|n piled high with |Yblankets|n and |Ypillows|n to keep out the chill; a thick burgundy |Ycarpet|n sporting a pair of |Yslippers|n; and a |Ywardrobe|n decorated with ornate leaves and berries.
|
||||
# Bedroom:3 ends here
|
||||
|
||||
|
||||
|
|
@ -3519,7 +3612,7 @@ py bt = self.search('imp'); bt.db.pose = 'sitting on an ornate perch'
|
|||
# [[file:../../../projects/mud.org::*Southwest Prairie][Southwest Prairie:1]]
|
||||
@teleport/quiet mp14
|
||||
#
|
||||
@desc here = On the edge of a small knoll with a copse of trees, the space stretches to <morning>a rolling dawn</morning><afternoon>clear, blue skies pushing down the horizon</afternoon><evening>a distant sunset attempting to pull the sky down with it</evening><night> bright, star painted skies</night>.
|
||||
@desc here = On the edge of a small |Yknoll|n with a |Ycopse|n of trees, the space stretches to <morning>a rolling dawn</morning><afternoon>clear, blue skies pushing down the horizon</afternoon><evening>a distant sunset attempting to pull the sky down with it</evening><night> bright, star painted skies</night>.
|
||||
# Southwest Prairie:1 ends here
|
||||
|
||||
|
||||
|
|
@ -3528,7 +3621,7 @@ py bt = self.search('imp'); bt.db.pose = 'sitting on an ornate perch'
|
|||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Southwest Prairie][Southwest Prairie:2]]
|
||||
@desc copse = A copse of trees covers the top of the knoll. Hanging from a tree, a lit lantern, as if showing the way to another world.
|
||||
@desc copse = A copse of trees covers the top of the knoll. Hanging from a tree, a lit |Ylantern|n, as if showing the way to another world.
|
||||
#
|
||||
@set copse/traverse_msg = "You push through the tree's long pine needles to then push through the cloaks and jackets to exit the wardrobe."
|
||||
# Southwest Prairie:2 ends here
|
||||
|
|
@ -3541,7 +3634,7 @@ py bt = self.search('imp'); bt.db.pose = 'sitting on an ornate perch'
|
|||
# [[file:../../../projects/mud.org::*Southwest Prairie][Southwest Prairie:3]]
|
||||
@detail knoll;hillock;knell = The land stretches and buckles in small rolls. You find yourself and one of the high points, allowing you to absorb the immense view.
|
||||
#
|
||||
@detail latern = Curious iron worked latern sways in the subtle breeze.
|
||||
@detail lantern = Curious iron worked lantern sways in the subtle breeze.
|
||||
#
|
||||
@detail campfire;fire = Only a thin wisp of smoke escapes to the skies; fragrating the air.
|
||||
# Southwest Prairie:3 ends here
|
||||
|
|
@ -3569,13 +3662,15 @@ py bt = self.search('imp'); bt.db.pose = 'sitting on an ornate perch'
|
|||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mare’s Head][Mare’s Head:3]]
|
||||
py bt = self.search('head'); bt.db.pose = 'sitting next to a small campfire'
|
||||
py bt = self.search('head'); bt.db.pose = 'sitting next to a small |Ycampfire|n'
|
||||
# Mare’s Head:3 ends here
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mare’s Head][Mare’s Head:4]]
|
||||
@set mares head/_sdesc = "curious figure"
|
||||
#
|
||||
@set mares head/pose_sleep = "sitting next to a small campfire"
|
||||
@set mares head/pose_sleep = "sitting next to a small |Ycampfire|n"
|
||||
#
|
||||
@set mares head/pose_default = "sitting next to a small |Ycampfire|n"
|
||||
#
|
||||
@pose default mares head = sitting next to a small campfire
|
||||
# Mare’s Head:4 ends here
|
||||
|
|
@ -3586,7 +3681,7 @@ py bt = self.search('head'); bt.db.pose = 'sitting next to a small campfire'
|
|||
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mare’s Head][Mare’s Head:5]]
|
||||
@desc mares head = A curious figure wearing dark robes and a gleaming white skull of a mare. Interestingly, the skull has velvety horse ears.
|
||||
@desc mares head = A curious figure wearing dark robes and a gleaming white skull of a mare. Interestingly, the skull has velvety horse |Years|n.
|
||||
# Mare’s Head:5 ends here
|
||||
|
||||
# [[file:../../../projects/mud.org::*Mare’s Head][Mare’s Head:6]]
|
||||
|
|
|
|||
Loading…
Reference in a new issue