*** Wildblood

- [-] When you [[file:~/other/ironsworn/moves/adventure/face-danger.org][Face Danger]], [[file:~/other/ironsworn/moves/adventure/secure-advantage.org][Secure an Advantage]], or [[file:~/other/ironsworn/moves/adventure/gather-information.org][Gather Information]] using your knowledge of tracking, woodcraft, or woodland creatures, add +1.

- [ ] When you [[file:~/other/ironsworn/moves/adventure/face-danger.org][Face Danger]] or [[file:~/other/ironsworn/moves/adventure/secure-advantage.org][Secure an Advantage]] by hiding or sneaking in the woodlands, add +1 and take +1 momentum on a hit.

- [ ] When you [[file:~/other/ironsworn/moves/adventure/make-camp.org][Make Camp]] in the woodlands, you may roll +wits (instead of +supply). If you do, you and your allies each choose 1 more option on a hit.
