*** Skirmisher
If you wield a spear...

- [-] When you [[file:~/other/ironsworn/moves/adventure/face-danger.org][Face Danger]] by holding a foe at bay using your spear's reach, roll +iron or +edge. If you score a hit, you may...
    - Iron: [[file:~/other/ironsworn/moves/combat/strike.org][Strike]] (if you have initiative) or [[file:~/other/ironsworn/moves/combat/clash.org][Clash]] now, and add +1.
    - Edge: Take +1 momentum.

- [ ] When you [[file:~/other/ironsworn/moves/combat/strike.org][Strike]] in close combat, you may attempt to drive your spear home (decide before rolling). If you do, add +1 and inflict +2 harm on a hit. If you score a hit and the fight continues, [[file:~/other/ironsworn/moves/adventure/face-danger.org][Face Danger]] +iron to recover your spear.

- [ ] When you [[file:~/other/ironsworn/moves/adventure/secure-advantage.org][Secure an Advantage]] by bracing your spear against a charging foe, add +1 and take +1 momentum on a hit.

