*** Fletcher

- [-] When you [[file:~/other/ironsworn/moves/adventure/secure-advantage.org][Secure an Advantage]] by crafting arrows of fine quality, add +1. Then, take +1 supply or +1 momentum on a hit.

- [ ] When you [[file:~/other/ironsworn/moves/adventure/resupply.org][Resupply]] by recovering or gathering arrows after a battle, add +2.

- [ ] When you craft a single arrow designated for a specific foe, envision the process and materials, and roll +wits. On a strong hit, take both. On a weak hit, choose one.
    - Seeker :: When a shooter uses the arrow to [[file:~/other/ironsworn/moves/combat/strike.org][Strike]] or [[file:~/other/ironsworn/moves/combat/clash.org][Clash]] against this foe, reroll any dice (one time only).
    - Ravager :: When a shooter uses the arrow to inflict harm against this foe, inflict +1d6 harm (one time only).

