*** Rider
If you are with your horse companion...

- [-] When you [[file:~/other/ironsworn/moves/adventure/heal.org][Heal]] your horse, or when you [[file:~/other/ironsworn/moves/adventure/face-danger.org][Face Danger]] to calm or encourage it, add +1 and take +1 momentum on a hit.

- [ ] When you [[file:~/other/ironsworn/moves/adventure/undertake-a-journey.org][Undertake a Journey]], you may push your horse harder and add +1 (after rolling). If you do, make the [[file:~/other/ironsworn/moves/suffer/companion-endure-harm.org][Companion Endure Harm]] move (1 harm).

- [ ] When you [[file:~/other/ironsworn/moves/adventure/secure-advantage.org][Secure an Advantage]] +wits by sizing up a perilous situation from the saddle, you are one with your horse's instincts. Add +1 and take +1 momentum on a hit.

